Document Type

Journal Article

Department/Unit

Department of Communication Studies

Title

Revisiting gender preference for a first-person shooter videogame: Effects of non-verbal sensitivity and gender on enjoyment

Language

English

Abstract

© The Author 2014. In this study, we investigated the effects of gender (male vs. female) and non-verbal sensitivity (high vs. low) on game experience after playing a first-person shooter videogame. The results of Experiment 2 (n = 50) showed that participants with high non-verbal sensitivity experienced more positive valence and a greater level of arousal than participants with low non-verbal sensitivity. The biological sex of the participants became non-significant, after taking into consideration non-verbal sensitivity. The results of a mediation analysis showed that the emotional valence and arousal mediated the effects of non-verbal sensitivity on the enjoyment of the videogame. Implications with respect to a new understanding of gender preference for certain genres of videogames by identifying specific gender-related skills are discussed.

Keywords

empirical studies in HCI, gender, interactive games, laboratory experiment, psychology

Publication Date

2015

Source Publication Title

Interacting with Computers

Volume

27

Issue

6

Start Page

697

End Page

705

Publisher

Oxford University Press

DOI

10.1093/iwc/iwu024

Link to Publisher's Edition

http://dx.doi.org/10.1093/iwc/iwu024

ISSN (print)

09535438

ISSN (electronic)

18737951

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